diff --git a/Assets/Replay/LiveComparer.cs b/Assets/Replay/LiveComparer.cs
index b5127497fb234bb7beafae2094eca489ea14a748..939d34ec8cbdbfb029513c9ffc1c4eea309503bc 100644
--- a/Assets/Replay/LiveComparer.cs
+++ b/Assets/Replay/LiveComparer.cs
@@ -13,6 +13,7 @@ public class LiveComparer : MonoBehaviour
 	public LeapServiceProvider LeapService = null;
 	public float scoreOffset = 70.0f;
 	public GameObject backgroundCircle = null;
+	public int backGroundAngleOffset = 60;
 
 	float acceptableScore = 150.0f;
 	float totalScore = 0.0f;
@@ -67,7 +68,7 @@ public class LiveComparer : MonoBehaviour
 		//float degreesY = rotCircle.y * 360 / 3.14f;
 		//float degreesZ = rotCircle.z * 360 / 3.14f;
 		backgroundCircle.transform.Rotate(new Vector3(0, degreesX, 0)); //angle from leap hand
-		backgroundCircle.transform.Rotate(new Vector3(0, -70, 0)); //offset for target
+		backgroundCircle.transform.Rotate(new Vector3(0, -backGroundAngleOffset, 0)); //offset for target
 	}
 
 	void UpdateOffsetPosition ()
diff --git a/Assets/Scenes/Replay.unity b/Assets/Scenes/Replay.unity
index 738aae8e6d24d851150cc6df690496ef87b4a122..e35acd6f50a55a39020503f0fe6877df29612b0d 100644
--- a/Assets/Scenes/Replay.unity
+++ b/Assets/Scenes/Replay.unity
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   m_GameObject: {fileID: 425149262}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: -414.99997, y: 219, z: 0}
+  m_LocalPosition: {x: -451.49997, y: 239, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 1487093064}
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   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+  m_LocalPosition: {x: -573.5, y: 239, z: 0}
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   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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   m_Father: {fileID: 1487093064}
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   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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   m_Children: []
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   m_Children: []
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@@ -1416,91 +1416,6 @@ MonoBehaviour:
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@@ -2480,7 +2395,7 @@ MonoBehaviour:
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   LeapService: {fileID: 487240168}
   scoreOffset: 70
-  backgroundCircle: {fileID: 1206138039}
+  backgroundCircle: {fileID: 2101849196}
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+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 2101849196}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Convex: 0
+  m_InflateMesh: 0
+  m_SkinWidth: 0.01
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!33 &2101849200
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 2101849196}
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
 --- !u!1 &2108048836
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Assets/Textures/Backgrounds/Materials/blackwhitestripe_circle.mat b/Assets/Textures/Backgrounds/Materials/blackwhitestripe_circle.mat
index 88a99e9af88fa9786cfe0da53239c2d6af861a93..e7f147059bc107ac028068ec68e43fe98851271f 100644
--- a/Assets/Textures/Backgrounds/Materials/blackwhitestripe_circle.mat
+++ b/Assets/Textures/Backgrounds/Materials/blackwhitestripe_circle.mat
@@ -7,7 +7,7 @@ Material:
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 0}
   m_Name: blackwhitestripe_circle
-  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
+  m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
   m_ShaderKeywords: 
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
@@ -18,6 +18,10 @@ Material:
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _BumpMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -36,12 +40,12 @@ Material:
         m_Offset: {x: 0, y: 0}
     - _EmissionMap:
         m_Texture: {fileID: 0}
-        m_Scale: {x: 57.64, y: 0.35}
-        m_Offset: {x: -0.73, y: 0.325}
+        m_Scale: {x: 57.64, y: 0.5}
+        m_Offset: {x: -0.73, y: 0.269}
     - _MainTex:
         m_Texture: {fileID: 2800000, guid: 1b360ec52d6eec04d82e4fdafb3b02ab, type: 3}
-        m_Scale: {x: 57.64, y: 0.35}
-        m_Offset: {x: -0.73, y: 0.325}
+        m_Scale: {x: 57.64, y: 0.5}
+        m_Offset: {x: -0.73, y: 0.269}
     - _MetallicGlossMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -55,10 +59,12 @@ Material:
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     m_Floats:
+    - PixelSnap: 0
     - _BumpScale: 1
     - _Cutoff: 0.5
     - _DetailNormalMapScale: 1
     - _DstBlend: 0
+    - _EnableExternalAlpha: 0
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
@@ -74,3 +80,5 @@ Material:
     m_Colors:
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _Flip: {r: 1, g: 1, b: 1, a: 1}
+    - _RendererColor: {r: 1, g: 1, b: 1, a: 1}