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BoundaryPatch::intersect() is broken

The result of this method can contain more faces than the true intersection because it relies on BoundaryPatchEnclosingVerticesProperty. As a consequence boundaryPatch.intersect(boundarypatch) will not always yield an identical copy. If, e.g., all but a single face are contained in boundaryPatch then the result of boundaryPatch.intersect(boundarypatch) will contain all faces.

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