From 82edb3bab07d4f1cc47d26dcbe4c9faac6413aa4 Mon Sep 17 00:00:00 2001 From: Elias Pipping <elias.pipping@fu-berlin.de> Date: Wed, 14 Mar 2012 14:38:45 +0100 Subject: [PATCH] Add a means to compute the steady state --- src/one-body-sample.cc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/one-body-sample.cc b/src/one-body-sample.cc index a2b5b42b..2067be0e 100644 --- a/src/one-body-sample.cc +++ b/src/one-body-sample.cc @@ -269,6 +269,10 @@ int main(int argc, char *argv[]) { double const L = parset.get<double>("boundary.friction.ruina.L"); double const unorm = u4_diff[i].two_norm(); + // the (logarithmic) steady state corresponding to the current + // velocity + // std::cout << std::log(L/unorm * h) << std::endl; + (*s4_new)[i] = compute_state_update(h, unorm, L, s4_old[i]); } } -- GitLab