#ifdef HAVE_CONFIG_H #include "config.h" #endif #include "simplexmanager.hh" #if MY_DIM == 3 SimplexManager::SimplexManager(unsigned int shift) : shift_(shift) {} #endif // back-to-front, front-to-back, front-to-back void SimplexManager::addFromVerticesFBB(unsigned int U, unsigned int V, unsigned int W) { #if MY_DIM == 3 unsigned int const U2 = U + shift_; unsigned int const V2 = V + shift_; unsigned int const W2 = W + shift_; simplices_.push_back({ U, V, W, U2 }); simplices_.push_back({ V, V2, W2, U2 }); simplices_.push_back({ W, W2, U2, V }); #else simplices_.push_back({ U, V, W }); #endif } // back-to-front, back-to-front, front-to-back void SimplexManager::addFromVerticesFFB(unsigned int U, unsigned int V, unsigned int W) { #if MY_DIM == 3 unsigned int const U2 = U + shift_; unsigned int const V2 = V + shift_; unsigned int const W2 = W + shift_; simplices_.push_back({ U, V, W, U2 }); simplices_.push_back({ V, V2, W, U2 }); simplices_.push_back({ V2, W, U2, W2 }); #else simplices_.push_back({ U, V, W }); #endif } auto SimplexManager::getSimplices() -> SimplexList const & { return simplices_; }