#include "../explicitvectors.hh" #include "../explicitgrid.hh" #include "../program_state.hh" using MyProgramState = ProgramState<Vector, ScalarVector>; using MyFriction = GlobalFriction<Matrix, Vector>; template class FrictionalBoundaryWriter<MyProgramState, GridView>; template void FrictionalBoundaryWriter<MyProgramState, GridView>::write( MyProgramState const &programState, MyFriction &friction);