#include <Python.h> #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifndef HAVE_PYTHON #error Python is required #endif #ifdef HAVE_IPOPT #undef HAVE_IPOPT #endif #ifndef srcdir #error srcdir unset #endif #ifndef DIM #error DIM unset #endif #if !HAVE_ALUGRID #error ALUGRID is required #endif #include <cmath> #include <exception> #include <iostream> #include <boost/format.hpp> #include <dune/common/bitsetvector.hh> #include <dune/common/exceptions.hh> #include <dune/common/fmatrix.hh> #include <dune/common/function.hh> #include <dune/common/fvector.hh> #include <dune/common/parametertree.hh> #include <dune/common/parametertreeparser.hh> #include <dune/common/shared_ptr.hh> #include <dune/common/timer.hh> #include <dune/grid/alugrid.hh> #include <dune/grid/common/mcmgmapper.hh> #include <dune/grid/utility/structuredgridfactory.hh> #include <dune/istl/bcrsmatrix.hh> #include <dune/istl/bvector.hh> #include <dune/istl/scaledidmatrix.hh> #include <dune/fufem/assemblers/assembler.hh> #include <dune/fufem/assemblers/localassemblers/boundarymassassembler.hh> #include <dune/fufem/assemblers/localassemblers/l2functionalassembler.hh> #include <dune/fufem/assemblers/localassemblers/massassembler.hh> #include <dune/fufem/assemblers/localassemblers/stvenantkirchhoffassembler.hh> #include <dune/fufem/assemblers/localassemblers/vonmisesstressassembler.hh> #include <dune/fufem/boundarypatch.hh> #include <dune/fufem/dunepython.hh> #include <dune/fufem/functions/basisgridfunction.hh> #include <dune/fufem/functions/constantfunction.hh> #include <dune/fufem/functionspacebases/p0basis.hh> #include <dune/fufem/functionspacebases/p1nodalbasis.hh> #include <dune/fufem/sharedpointermap.hh> #include <dune/solvers/norms/energynorm.hh> #include <dune/solvers/norms/sumnorm.hh> #include <dune/solvers/solvers/loopsolver.hh> #include <dune/solvers/solvers/solver.hh> // Solver::FULL #include <dune/tnnmg/problem-classes/convexproblem.hh> #include <dune/tectonic/myblockproblem.hh> #include "assemblers.hh" #include "mysolver.hh" #include "vtk.hh" #include "enums.hh" #include "enum_parser.cc" #include "enum_state_model.cc" #include "enum_scheme.cc" #include "timestepping.hh" #include "state/stateupdater.hh" #include "state/ruinastateupdater.hh" #include "state/dieterichstateupdater.hh" int const dims = DIM; template <class VectorType, class MatrixType, class FunctionType, int dims> Dune::shared_ptr<TimeSteppingScheme<VectorType, MatrixType, FunctionType, dims>> initTimeStepper(Config::scheme scheme, FunctionType const &dirichletFunction, Dune::BitSetVector<dims> const &ignoreNodes, MatrixType const &massMatrix, MatrixType const &stiffnessMatrix, VectorType const &u_initial, VectorType const &ud_initial, VectorType const &udd_initial) { switch (scheme) { case Config::ImplicitEuler: return Dune::make_shared< ImplicitEuler<VectorType, MatrixType, FunctionType, dims>>( stiffnessMatrix, u_initial, ud_initial, ignoreNodes, dirichletFunction); case Config::Newmark: return Dune::make_shared< Newmark<VectorType, MatrixType, FunctionType, dims>>( stiffnessMatrix, massMatrix, u_initial, ud_initial, udd_initial, ignoreNodes, dirichletFunction); case Config::EulerPair: return Dune::make_shared< EulerPair<VectorType, MatrixType, FunctionType, dims>>( stiffnessMatrix, massMatrix, u_initial, ud_initial, ignoreNodes, dirichletFunction); default: assert(false); } } template <class SingletonVectorType, class VectorType> Dune::shared_ptr<StateUpdater<SingletonVectorType, VectorType>> initStateUpdater(Config::state_model model, SingletonVectorType const &alpha_initial, Dune::BitSetVector<1> const &frictionalNodes, FrictionData const &fd) { switch (model) { case Config::Dieterich: return Dune::make_shared< DieterichStateUpdater<SingletonVectorType, VectorType>>( alpha_initial, frictionalNodes, fd.L); case Config::Ruina: return Dune::make_shared< RuinaStateUpdater<SingletonVectorType, VectorType>>( alpha_initial, frictionalNodes, fd.L); default: assert(false); } } template <class FunctionMap> void initPython(FunctionMap &functions) { Python::start(); Python::run("import sys"); Python::run("sys.path.append('" srcdir "')"); Python::import("one-body-sample") .get("Functions") .toC<typename FunctionMap::Base>(functions); } double computeCOF(FrictionData const &fd, double V, double log_state) { double const mu = fd.mu0 + fd.a * std::log(V / fd.V0) + fd.b * (log_state + std::log(fd.V0 / fd.L)); return (mu > 0) ? mu : 0; } int main(int argc, char *argv[]) { try { Dune::Timer timer; Dune::ParameterTree parset; Dune::ParameterTreeParser::readINITree(srcdir "/one-body-sample.parset", parset); Dune::ParameterTreeParser::readOptions(argc, argv, parset); using SmallVector = Dune::FieldVector<double, dims>; using SmallMatrix = Dune::FieldMatrix<double, dims, dims>; using SmallSingletonMatrix = Dune::FieldMatrix<double, 1, 1>; using MatrixType = Dune::BCRSMatrix<SmallMatrix>; using SingletonMatrixType = Dune::BCRSMatrix<SmallSingletonMatrix>; using VectorType = Dune::BlockVector<SmallVector>; using SingletonVectorType = Dune::BlockVector<Dune::FieldVector<double, 1>>; auto const E = parset.get<double>("body.E"); auto const nu = parset.get<double>("body.nu"); // {{{ Set up grid using GridType = Dune::ALUGrid<dims, dims, Dune::simplex, Dune::nonconforming>; Dune::FieldVector<typename GridType::ctype, dims> lowerLeft(0); Dune::FieldVector<typename GridType::ctype, dims> upperRight(1); upperRight[0] = parset.get<size_t>("body.width"); upperRight[1] = parset.get<size_t>("body.height"); Dune::shared_ptr<GridType> grid; { Dune::array<unsigned int, dims> elements; std::fill(elements.begin(), elements.end(), 1); elements[0] = parset.get<size_t>("body.width"); elements[1] = parset.get<size_t>("body.height"); grid = Dune::StructuredGridFactory<GridType>::createSimplexGrid( lowerLeft, upperRight, elements); } auto const refinements = parset.get<size_t>("grid.refinements"); grid->globalRefine(refinements); size_t const finestSize = grid->size(grid->maxLevel(), dims); using GridView = GridType::LeafGridView; GridView const leafView = grid->leafView(); // }}} // Set up bases using P0Basis = P0Basis<GridView, double>; using P1Basis = P1NodalBasis<GridView, double>; P0Basis const p0Basis(leafView); P1Basis const p1Basis(leafView); Assembler<P0Basis, P0Basis> const p0Assembler(p0Basis, p0Basis); Assembler<P1Basis, P1Basis> const p1Assembler(p1Basis, p1Basis); // Set up the boundary Dune::BitSetVector<dims> ignoreNodes(finestSize, false); Dune::BitSetVector<1> neumannNodes(finestSize, false); Dune::BitSetVector<1> frictionalNodes(finestSize, false); VectorType coordinates(finestSize); { Dune::MultipleCodimMultipleGeomTypeMapper< GridView, Dune::MCMGVertexLayout> const myVertexMapper(leafView); for (auto it = leafView.begin<dims>(); it != leafView.end<dims>(); ++it) { assert(it->geometry().corners() == 1); size_t const id = myVertexMapper.map(*it); coordinates[id] = it->geometry().corner(0); auto const &localCoordinates = coordinates[id]; // lower face if (localCoordinates[1] == lowerLeft[1]) { frictionalNodes[id] = true; ignoreNodes[id][1] = true; } // upper face else if (localCoordinates[1] == upperRight[1]) ignoreNodes[id] = true; // right face (except for both corners) else if (localCoordinates[0] == upperRight[0]) ; // left face (except for both corners) else if (localCoordinates[0] == lowerLeft[0]) ; } } // Set up functions for time-dependent boundary conditions using FunctionType = Dune::VirtualFunction<double, double>; SharedPointerMap<std::string, FunctionType> functions; initPython(functions); auto const &dirichletFunction = functions.get("dirichletCondition"); auto const &neumannFunction = functions.get("neumannCondition"); // Set up normal stress, mass matrix, and gravity functional double normalStress; MatrixType massMatrix; EnergyNorm<MatrixType, VectorType> const massMatrixNorm(massMatrix); VectorType gravityFunctional; { double const gravity = 9.81; double const density = parset.get<double>("body.density"); { MassAssembler<GridType, P1Basis::LocalFiniteElement, P1Basis::LocalFiniteElement, Dune::ScaledIdentityMatrix<double, dims>> const localMass; p1Assembler.assembleOperator(localMass, massMatrix); massMatrix *= density; } { double volume = 1.0; for (int i = 0; i < dims; ++i) volume *= (upperRight[i] - lowerLeft[i]); double area = 1.0; for (int i = 0; i < dims; ++i) if (i != 1) area *= (upperRight[i] - lowerLeft[i]); // volume * gravity * density / area = normal stress // V * g * rho / A = sigma_n // m^d * N/kg * kg/m^d / m^(d-1) = N/m^(d-1) normalStress = volume * gravity * density / area; } { SmallVector weightedGravitationalDirection(0); weightedGravitationalDirection[1] = -density * gravity; ConstantFunction<SmallVector, SmallVector> const gravityFunction( weightedGravitationalDirection); L2FunctionalAssembler<GridType, SmallVector> gravityFunctionalAssembler( gravityFunction); p1Assembler.assembleFunctional(gravityFunctionalAssembler, gravityFunctional); } } FrictionData const frictionData(parset.sub("boundary.friction"), normalStress); MatrixType stiffnessMatrix; EnergyNorm<MatrixType, VectorType> const stiffnessMatrixNorm( stiffnessMatrix); { StVenantKirchhoffAssembler<GridType, P1Basis::LocalFiniteElement, P1Basis::LocalFiniteElement> const localStiffness(E, nu); p1Assembler.assembleOperator(localStiffness, stiffnessMatrix); } SingletonMatrixType frictionalBoundaryMassMatrix; EnergyNorm<SingletonMatrixType, SingletonVectorType> const stateEnergyNorm( frictionalBoundaryMassMatrix); { BoundaryPatch<GridView> const frictionalBoundary(leafView, frictionalNodes); BoundaryMassAssembler< GridType, BoundaryPatch<GridView>, P1Basis::LocalFiniteElement, P1Basis::LocalFiniteElement, SmallSingletonMatrix> const frictionalBoundaryMassAssembler(frictionalBoundary); p1Assembler.assembleOperator(frictionalBoundaryMassAssembler, frictionalBoundaryMassMatrix); } // Q: Does it make sense to weigh them in this manner? SumNorm<VectorType> const velocityEnergyNorm(1.0, stiffnessMatrixNorm, 1.0, massMatrixNorm); auto const nodalIntegrals = assemble_frictional<GridView, SmallVector>( leafView, p1Assembler, frictionalNodes); auto myGlobalNonlinearity = assemble_nonlinearity<MatrixType, VectorType>( frictionalNodes, *nodalIntegrals, frictionData); // {{{ Initial conditions VectorType u_initial(finestSize); u_initial = 0.0; VectorType ud_initial(finestSize); ud_initial = 0.0; // FIXME: This only happens to be correct VectorType udd_initial(finestSize); udd_initial = 0.0; SingletonVectorType alpha_initial(finestSize); alpha_initial = std::log(parset.get<double>("boundary.friction.initial_state")); // }}} // Set up TNNMG solver auto const solverTolerance = parset.get<double>("solver.tolerance"); MySolver<dims, MatrixType, VectorType, GridType> solverHost( parset.sub("solver.tnnmg"), refinements, solverTolerance, *grid, ignoreNodes); auto multigridStep = solverHost.getSolver(); Solver::VerbosityMode const verbosity = parset.get<bool>("verbose") ? Solver::FULL : Solver::QUIET; { std::fstream coordinateWriter("coordinates", std::fstream::out); for (size_t i = 0; i < frictionalNodes.size(); ++i) if (frictionalNodes[i][0]) coordinateWriter << coordinates[i] << std::endl; coordinateWriter.close(); } std::fstream stateWriter("states", std::fstream::out); std::fstream displacementWriter("displacements", std::fstream::out); std::fstream velocityWriter("velocities", std::fstream::out); std::fstream coefficientWriter("coefficients", std::fstream::out); std::fstream iterationWriter("iterations", std::fstream::out); std::fstream dampingWriter("damping", std::fstream::out); auto timeSteppingScheme = initTimeStepper(parset.get<Config::scheme>("timeSteppingScheme"), dirichletFunction, ignoreNodes, massMatrix, stiffnessMatrix, u_initial, ud_initial, udd_initial); auto stateUpdater = initStateUpdater<SingletonVectorType, VectorType>( parset.get<Config::state_model>("boundary.friction.state_model"), alpha_initial, frictionalNodes, frictionData); auto const timesteps = parset.get<size_t>("timeSteps"); auto const tau = parset.get<double>("endOfTime") / timesteps; auto const createRHS = [&](double _time, VectorType &_ell) { assemble_neumann(leafView, p1Assembler, neumannNodes, _ell, neumannFunction, _time); _ell += gravityFunctional; }; VectorType ud = ud_initial; SingletonVectorType alpha = alpha_initial; auto const state_fpi_max = parset.get<size_t>("solver.tnnmg.fixed_point_iterations"); for (size_t run = 1; run <= timesteps; ++run) { VectorType u; double lastCorrection; stateUpdater->nextTimeStep(); timeSteppingScheme->nextTimeStep(); double const time = tau * run; VectorType ell(finestSize); createRHS(time, ell); MatrixType problem_AB; VectorType problem_rhs(finestSize); VectorType problem_iterate(finestSize); stateUpdater->setup(tau); timeSteppingScheme->setup(ell, tau, time, problem_rhs, problem_iterate, problem_AB); LoopSolver<VectorType> velocityProblemSolver( multigridStep, parset.get<size_t>("solver.tnnmg.maxiterations"), solverTolerance, &velocityEnergyNorm, verbosity, false); // absolute error size_t iterationCounter; auto solveVelocityProblem = [&](VectorType &_problem_iterate, SingletonVectorType const &_alpha) { myGlobalNonlinearity->updateState(_alpha); using ConvexProblemType = ConvexProblem< Dune::GlobalNonlinearity<MatrixType, VectorType>, MatrixType>; // FIXME: Do we really need to pass u here? ConvexProblemType const myConvexProblem(1.0, problem_AB, *myGlobalNonlinearity, problem_rhs, _problem_iterate); MyBlockProblem<ConvexProblemType> velocityProblem(parset, myConvexProblem); multigridStep->setProblem(_problem_iterate, velocityProblem); velocityProblemSolver.preprocess(); velocityProblemSolver.solve(); iterationCounter = velocityProblemSolver.getResult().iterations; }; // Since the velocity explodes in the quasistatic case, use the // displacement as a convergence criterion VectorType u_saved; double const fixedPointTolerance = parset.get<double>("solver.tnnmg.fixed_point_tolerance"); double const damping = parset.get<double>("solver.damping"); double const minimalCorrectionReduction = parset.get<double>("solver.minimal_correction_reduction"); for (size_t state_fpi = 1; state_fpi <= state_fpi_max; ++state_fpi) { stateUpdater->solve(ud); { SingletonVectorType computed_state; stateUpdater->extractState(computed_state); double const correction = stateEnergyNorm.diff(computed_state, alpha); if (state_fpi <= 2 // Let the first two steps pass through unchanged || correction < minimalCorrectionReduction * lastCorrection) { alpha = computed_state; dampingWriter << "N "; } else { // alpha is still the old time step here alpha *= damping; alpha.axpy(1.0 - damping, computed_state); dampingWriter << "Y "; } lastCorrection = correction; } solveVelocityProblem(problem_iterate, alpha); timeSteppingScheme->postProcess(problem_iterate); timeSteppingScheme->extractDisplacement(u); timeSteppingScheme->extractVelocity(ud); iterationWriter << iterationCounter << " "; if (parset.get<bool>("printProgress")) { std::cerr << '.'; std::cerr.flush(); } if (state_fpi > 1) { double const correctionNorm = velocityEnergyNorm.diff(u_saved, u); if (correctionNorm < fixedPointTolerance) { if (parset.get<bool>("printProgress")) { std::cerr << '#'; std::cerr.flush(); } break; } } if (state_fpi == state_fpi_max) DUNE_THROW(Dune::Exception, "FPI failed to converge"); u_saved = u; } if (parset.get<bool>("printProgress")) std::cerr << std::endl; for (size_t i = 0; i < frictionalNodes.size(); ++i) if (frictionalNodes[i][0]) { stateWriter << alpha[i][0] << " "; displacementWriter << u[i][0] << " "; velocityWriter << ud[i][0] << " "; coefficientWriter << computeCOF(frictionData, ud[i].two_norm(), alpha[i]) << " "; } stateWriter << std::endl; displacementWriter << std::endl; velocityWriter << std::endl; coefficientWriter << std::endl; iterationWriter << std::endl; dampingWriter << std::endl; if (parset.get<bool>("writeVTK")) { SingletonVectorType vonMisesStress; auto const gridDisplacement = Dune::make_shared<BasisGridFunction<P1Basis, VectorType> const>( p1Basis, u); VonMisesStressAssembler<GridType> localStressAssembler( E, nu, gridDisplacement); p0Assembler.assembleFunctional(localStressAssembler, vonMisesStress); writeVtk(p1Basis, u, alpha, p0Basis, vonMisesStress, (boost::format("obs%d") % run).str()); } } if (parset.get<bool>("enableTimer")) std::cerr << std::endl << "Making " << timesteps << " time steps took " << timer.elapsed() << "s" << std::endl; stateWriter.close(); displacementWriter.close(); velocityWriter.close(); coefficientWriter.close(); iterationWriter.close(); dampingWriter.close(); Python::stop(); } catch (Dune::Exception &e) { Dune::derr << "Dune reported error: " << e << std::endl; } catch (std::exception &e) { std::cerr << "Standard exception: " << e.what() << std::endl; } }