#include <dune/common/exceptions.hh> #include "enums.hh" template <> struct StringToEnum<Config::FrictionModel> { static Config::FrictionModel convert(std::string const &s) { if (s == "Truncated") return Config::Truncated; if (s == "Regularised") return Config::Regularised; DUNE_THROW(Dune::Exception, "failed to parse enum"); } };