diff --git a/src/game_state.rs b/src/game_state.rs index fe5385dee71b51a8c0b833255a27c75d57288307..7b9a617d004c332653791a2e55456ae5252d0272 100644 --- a/src/game_state.rs +++ b/src/game_state.rs @@ -439,8 +439,8 @@ impl GameState { let val = self.calc_walltype(x-1, y-1); let mut tex :Texture = self.textures.cross.clone(); match val{ - 1|11110001|10000|11111|10000001|11|10000011|110000|111000|11000|10001|10011|11001|110001|10010001|11011|110011|10010011|111001|10011001|10110001|111011|10011011|10110011|10111001|10111011 => tex = self.textures.hor.clone(), - 1000000|100|1000100|11000111|1111100|11000000|1100000|11100000|110|1100|1110|1000110|1001100|1100100|11000100|1001110|1100110|11000110|1101100|11001100|11100100|1101110|11001110|11100110|11101100|11101110 => tex = self.textures.vert.clone(), + 11110001|11111|10001|10011|11001|110001|10010001|11011|110011|10010011|111001|10011001|10110001|111011|10011011|10110011|10111001|10111011|11111001|11110011|11111011|10011111|111111|10111111 => tex = self.textures.hor.clone(), + 1000100|11000111|1111100|1000110|1001100|1100100|11000100|1001110|1100110|11000110|1101100|11001100|11100100|1101110|11001110|11100110|11101100|11101110|11100111|11001111|11101111|11111100|1111110|11111110 => tex = self.textures.vert.clone(), 11111111 => { tex = self.textures.var_tile.clone(); color = Color::rgb(0.5,0.5,0.5);