diff --git a/auto.c b/auto.c
index 08d880bebc78796863767b6930551d7800cab73b..e076cb2800ce17a628618cd40fd3809379aef023 100644
--- a/auto.c
+++ b/auto.c
@@ -6,7 +6,7 @@
 //      -5000 <= pred_pos < 5000 <- Position des Vorgängerautos
 //      0 <= pred_width < 500 
 
-// Nachbedingung: Ein struct Auto mit den Parametern wurde initialisiert
+// Nachbedingung: Ein Auto wurde aus den Parametern initialisiert
 
 struct Car* init_car(int speed,int width,int height,int pred_pos,int pred_width,enum vehicle t){
     struct Car *b = malloc(sizeof(*b));
@@ -146,7 +146,7 @@ int move_car(SDL_Renderer* renderer,struct Row *n){
     }
 
     while (true){
-        if (n->y_pos <=player->y && player->y <=n->y_pos + ROW_SIZE && kollision(cur->x_pos,cur->width)){
+        if (n->y_pos <= player->y && player->y <= n->y_pos + ROW_SIZE && kollision(cur->x_pos,cur->width)){
             
             if (cur->type == car || cur->type == train){
                 return(1);
@@ -159,13 +159,13 @@ int move_car(SDL_Renderer* renderer,struct Row *n){
                 playerscore += 5;
                 playerhighscore += 5;
 
-				paste_score (renderer);
+				paste_score(renderer);
                 cur->type = coin_gathered;
             }
         }
 
         cur->x_pos += n->speed;
-        paste_car(renderer,cur->x_pos,n->y_pos,cur->width,cur->height,n->speed,cur);
+        paste_car(renderer,cur->x_pos,n->y_pos,cur->width,cur->height,n->speed,cur->type);
         
         if (cur->next == NULL){
             break;
diff --git a/gameLoop.h b/gameLoop.h
index 8ff7abd40a0a0031a319edc1979524b44ed3022b..5ba487158bd1b52b07f0376af8879330ce6fb37a 100644
--- a/gameLoop.h
+++ b/gameLoop.h
@@ -6,6 +6,7 @@
 #include <stdbool.h>
 #include <SDL_rect.h>
 #include <SDL_render.h> 
+#include <stdio.h>
 //#include "auto.h"
 #include "map.h"
 //#include "main.h"
diff --git a/map.c b/map.c
index 728828fa42b115feb1669989d21bc0b7936a2498..9eb9310dc79f68e949ec6de1f8bc25b2b9cd2129 100644
--- a/map.c
+++ b/map.c
@@ -21,7 +21,12 @@
 struct LinkedList* init_map(enum vehicle theme){
 
     struct LinkedList *list = malloc(sizeof(*list));
-    
+
+    if (list == NULL){
+        perror("kein Speicherplatz");
+
+    }
+
     struct Row *n = grass(true,false,SCREEN_HEIGHT - ROW_SIZE); //helles Gras mit y = 900
     list->head = n;
 
@@ -46,7 +51,7 @@ struct LinkedList* init_map(enum vehicle theme){
             m = track( n->y_pos - ROW_SIZE);
 
         }else if (theme == coin_gathered){
-            m = grass((i+1)%2,(i*ROW_SIZE + player->y/ROW_SIZE) % 100 == 98,n->y_pos - ROW_SIZE);
+            m = grass((i+1)%2,false,n->y_pos - ROW_SIZE);
         }
         
         n->next = m;
diff --git a/map.h b/map.h
index 223f0ec5a3698e6bc9348f5877489fd4d2a28bed..6881498dfd15c60096cf56cbc4c0d9fadd8fdab2 100644
--- a/map.h
+++ b/map.h
@@ -3,6 +3,7 @@
 
 #include <stdbool.h>
 #include <stdlib.h>
+#include <stdio.h>
 #include <SDL.h>
 #include <SDL_render.h>
 #include "auto.h"
diff --git a/output.c b/output.c
index 9960510ca9d3e8d70c2f4ad5a019f3e4de940426..edbcec074fa3b276a8ae80d81221c0f0836c9db8 100644
--- a/output.c
+++ b/output.c
@@ -60,26 +60,26 @@ int paste_row(SDL_Renderer* renderer, int y, enum row row_type){
     return 0;
 }
 
-int paste_car(SDL_Renderer* renderer, int x, int y, int width, int height,int speed,struct Car* cur) {
+int paste_car(SDL_Renderer* renderer, int x, int y, int width, int height,int speed,enum vehicle type) {
     int offset = 20;
     
-    if (cur->type == coin){
+    if (type == coin){
         offset = 25;
     }
 
     SDL_Rect rect = {
                 .x = x,
-                .y = y + offset, // Autos,Züge und Boote werden um 20 Pixel nach unten gesetzt, Münzen 30
+                .y = y + offset, // Autos,Züge und Boote werden um 20 Pixel nach unten gesetzt, Münzen um 25
                 .w = width,   
                 .h = height};
 
-    if (cur->type == boat){
+    if (type == boat){
             if (SDL_RenderCopy(renderer, img_plank, NULL, &rect) != 0) {
                 SDL_Log("Bild konnte nicht kopiert werden! SDL_Error Error: %s\n",SDL_GetError());
                 return(1);
             }
             return(0);
-    }else if(cur->type == car){
+    }else if(type == car){
         if (speed > 0) {
             if (SDL_RenderCopy(renderer, img_car_trans, NULL, &rect) != 0) {
                 SDL_Log("Bild konnte nicht kopiert werden! SDL_Error Error: %s\n",SDL_GetError());
@@ -93,7 +93,7 @@ int paste_car(SDL_Renderer* renderer, int x, int y, int width, int height,int sp
             } 
             return(0);
         }
-    }else if(cur->type == train){
+    }else if(type == train){
         if (speed > 0){
             if (SDL_RenderCopy(renderer, img_trainR, NULL, &rect) != 0) {
                 SDL_Log("Bild konnte nicht kopiert werden! SDL_Error Error: %s\n",SDL_GetError());
@@ -106,13 +106,13 @@ int paste_car(SDL_Renderer* renderer, int x, int y, int width, int height,int sp
             }
         }
         return(0);
-    }else if(cur->type == coin){
+    }else if(type == coin){
         if (SDL_RenderCopy(renderer, img_coin, NULL, &rect) != 0) {
             SDL_Log("Bild konnte nicht kopiert werden! SDL_Error Error: %s\n",SDL_GetError());
             return(1);
         }
         return(0);
-    }else if (cur->type == coin_gathered){
+    }else if (type == coin_gathered){
         return(0);
     }
     if (SDL_RenderFillRect(renderer, &rect) != 0) {
diff --git a/output.h b/output.h
index f921df680005a1a84eef8a54d2b8b2b7e13f9212..1a3640f27523a613076b4b9aafcbbcfe4393a722 100644
--- a/output.h
+++ b/output.h
@@ -19,7 +19,7 @@
 //Declaration of functions
 
 int paste_row(SDL_Renderer*, int , enum row);
-int paste_car(SDL_Renderer*, int, int, int, int,int,struct Car*);
+int paste_car(SDL_Renderer*, int, int, int, int,int,enum vehicle);
 int paste_score (SDL_Renderer*);