diff --git a/images/coin2.png b/images/coin2.png new file mode 100644 index 0000000000000000000000000000000000000000..7328c3852e01dcf9aef7bc77f82e582aa8192fb7 Binary files /dev/null and b/images/coin2.png differ diff --git a/init.c b/init.c index 9fed89724fb608a6af4f085d2d55b780daddcd2e..10c8fdccb3bdddca0076a03b622f4e2a616f179a 100644 --- a/init.c +++ b/init.c @@ -107,7 +107,7 @@ int init_images(SDL_Renderer* renderer) { img_finishlineDark = IMG_LoadTexture(renderer,"images/finishlineDark.jpg"); img_car_trans = IMG_LoadTexture(renderer,"images/new_car_trans.png"); // Quelle: https://www.anyrgb.com/en-clipart-szoog img_carLeft_trans = IMG_LoadTexture(renderer,"images/new_carLeft_trans.png"); - img_coin = IMG_LoadTexture(renderer,"images/coin.jpg"); + img_coin = IMG_LoadTexture(renderer,"images/coin2.png"); // Quelle: https://www.freepik.com/premium-vector/gold-coin-pixel-art_22989326.htm img_Spielanleitung = IMG_LoadTexture(renderer,"images/Spielanleitung.png"); img_trainL = IMG_LoadTexture(renderer,"images/trainL.png"); // Quelle: https://www.pinterest.de/pin/645492559082244309/ img_trainR = IMG_LoadTexture(renderer,"images/trainR.png"); // Quelle: https://www.pinterest.de/pin/645492559082244309/ diff --git a/rows.c b/rows.c index 4867d2b39e8f481a30d36a5b80dca6597cdbd753..7673a3ac04aaf6d22a1c34e55b4f442339fd37a9 100644 --- a/rows.c +++ b/rows.c @@ -50,7 +50,7 @@ struct Row* grass(bool dark,bool gold,int y_pos){ n->stone = (rand() % 9)*ROW_SIZE; n->bird = NULL; }else{ - p = (rand() % 10) * ROW_SIZE; + p = (rand() % 9) * ROW_SIZE; n->bird = init_bird(p,y_pos); n->stone = -1; }