diff --git a/images/coin2.png b/images/coin2.png
new file mode 100644
index 0000000000000000000000000000000000000000..7328c3852e01dcf9aef7bc77f82e582aa8192fb7
Binary files /dev/null and b/images/coin2.png differ
diff --git a/init.c b/init.c
index 9fed89724fb608a6af4f085d2d55b780daddcd2e..10c8fdccb3bdddca0076a03b622f4e2a616f179a 100644
--- a/init.c
+++ b/init.c
@@ -107,7 +107,7 @@ int init_images(SDL_Renderer* renderer) {
     img_finishlineDark = IMG_LoadTexture(renderer,"images/finishlineDark.jpg");
     img_car_trans = IMG_LoadTexture(renderer,"images/new_car_trans.png"); // Quelle: https://www.anyrgb.com/en-clipart-szoog
     img_carLeft_trans = IMG_LoadTexture(renderer,"images/new_carLeft_trans.png"); 
-    img_coin = IMG_LoadTexture(renderer,"images/coin.jpg");
+    img_coin = IMG_LoadTexture(renderer,"images/coin2.png"); // Quelle: https://www.freepik.com/premium-vector/gold-coin-pixel-art_22989326.htm
     img_Spielanleitung = IMG_LoadTexture(renderer,"images/Spielanleitung.png");
     img_trainL = IMG_LoadTexture(renderer,"images/trainL.png"); // Quelle: https://www.pinterest.de/pin/645492559082244309/
     img_trainR = IMG_LoadTexture(renderer,"images/trainR.png"); // Quelle: https://www.pinterest.de/pin/645492559082244309/
diff --git a/rows.c b/rows.c
index 4867d2b39e8f481a30d36a5b80dca6597cdbd753..7673a3ac04aaf6d22a1c34e55b4f442339fd37a9 100644
--- a/rows.c
+++ b/rows.c
@@ -50,7 +50,7 @@ struct Row* grass(bool dark,bool gold,int y_pos){
             n->stone = (rand() % 9)*ROW_SIZE;
             n->bird = NULL;
         }else{
-            p = (rand() % 10) * ROW_SIZE;
+            p = (rand() % 9) * ROW_SIZE;
             n->bird = init_bird(p,y_pos);
             n->stone = -1;
         }