diff --git a/gameLoop.c b/gameLoop.c index 96ae2e8cea1196866b582c1bf54062df7011321d..a9d7ca0735766edb9be0f46f354e8f6884ddd993 100644 --- a/gameLoop.c +++ b/gameLoop.c @@ -51,6 +51,7 @@ bool gameLoop(enum vehicle theme,SDL_Renderer* renderer) { case SDL_QUIT: end_game = true; quit_game = true; + break; // any key input starts game and takes player input case SDL_KEYDOWN: start_game = true;