diff --git a/gameLoop.c b/gameLoop.c
index 96ae2e8cea1196866b582c1bf54062df7011321d..a9d7ca0735766edb9be0f46f354e8f6884ddd993 100644
--- a/gameLoop.c
+++ b/gameLoop.c
@@ -51,6 +51,7 @@ bool gameLoop(enum vehicle theme,SDL_Renderer* renderer) {
                 case SDL_QUIT:
                       end_game = true;
                       quit_game = true;
+                      break;
                 // any key input starts game and takes player input
                 case SDL_KEYDOWN:
                     start_game = true;