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Commit 70847d2f authored by Oliver Sander's avatar Oliver Sander Committed by sander
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InverseJacobianTransposed --> JacobianInverseTransposed, for more consistency

[[Imported from SVN: r6886]]
parent 70535bf9
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...@@ -68,7 +68,7 @@ void assemblePQ1Stiffness(const GridView& gridView, Matrix& matrix) ...@@ -68,7 +68,7 @@ void assemblePQ1Stiffness(const GridView& gridView, Matrix& matrix)
typedef typename Dune::QuadratureRule<double,dim> QuadratureRule; typedef typename Dune::QuadratureRule<double,dim> QuadratureRule;
typedef typename Dune::template FieldVector<double,dim> LocalCoordinate; typedef typename Dune::template FieldVector<double,dim> LocalCoordinate;
typedef typename Dune::template FieldVector<double,dimworld> GlobalCoordinate; typedef typename Dune::template FieldVector<double,dimworld> GlobalCoordinate;
typedef typename Element::Geometry::JacobianInverseTransposed InverseJacobianTransposed; typedef typename Element::Geometry::JacobianInverseTransposed JacobianInverseTransposed;
typedef typename FiniteElement::Traits::LocalBasisType::Traits::JacobianType JacobianType; typedef typename FiniteElement::Traits::LocalBasisType::Traits::JacobianType JacobianType;
const IndexSet& indexSet = gridView.indexSet(); const IndexSet& indexSet = gridView.indexSet();
...@@ -101,7 +101,7 @@ void assemblePQ1Stiffness(const GridView& gridView, Matrix& matrix) ...@@ -101,7 +101,7 @@ void assemblePQ1Stiffness(const GridView& gridView, Matrix& matrix)
const LocalCoordinate& quadPos = quad[pt].position(); const LocalCoordinate& quadPos = quad[pt].position();
// get transposed inverse of Jacobian of transformation // get transposed inverse of Jacobian of transformation
const InverseJacobianTransposed& invJacobian = e.geometry().jacobianInverseTransposed(quadPos); const JacobianInverseTransposed& invJacobian = e.geometry().jacobianInverseTransposed(quadPos);
// get integration factor // get integration factor
const double integrationElement = e.geometry().integrationElement(quadPos); const double integrationElement = e.geometry().integrationElement(quadPos);
......
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