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template <class VectorType, class MatrixType, class FunctionType, int dim>
EulerPair<VectorType, MatrixType, FunctionType, dim>::EulerPair(
MatrixType const &_A, MatrixType const &_B, VectorType const &_u_initial,
VectorType const &_v_initial,
Dune::BitSetVector<dim> const &_dirichletNodes,
FunctionType const &_dirichletFunction)
: A(_A),
B(_B),
u(_u_initial),
v(_v_initial),
dirichletNodes(_dirichletNodes),
dirichletFunction(_dirichletFunction) {}
template <class VectorType, class MatrixType, class FunctionType, int dim>
void EulerPair<VectorType, MatrixType, FunctionType, dim>::nextTimeStep() {
}
template <class VectorType, class MatrixType, class FunctionType, int dim>
void EulerPair<VectorType, MatrixType, FunctionType, dim>::setup(
VectorType const &ell, double _tau, double time, VectorType &problem_rhs,
VectorType &problem_iterate, MatrixType &problem_AB) {
postProcessCalled = false;
tau = _tau;
problem_rhs = ell;
Arithmetic::addProduct(problem_rhs, 1.0 / tau, B, v_o);
Arithmetic::subtractProduct(problem_rhs, A, u_o);
// For fixed tau, we'd only really have to do this once
Dune::MatrixIndexSet indices(A.N(), A.M());
indices.import(A);
indices.import(B);
indices.exportIdx(problem_AB);
problem_AB = 0.0;
Arithmetic::addProduct(problem_AB, tau, A);
Arithmetic::addProduct(problem_AB, 1.0 / tau, B);
// v_o makes a good initial iterate; we could use anything, though
problem_iterate = v_o;
for (size_t i = 0; i < dirichletNodes.size(); ++i)
switch (dirichletNodes[i].count()) {
case 0:
continue;
case dim:
problem_iterate[i] = 0;
dirichletFunction.evaluate(time, problem_iterate[i][0]);
break;
case 1:
if (dirichletNodes[i][0]) {
dirichletFunction.evaluate(time, problem_iterate[i][0]);
break;
}
if (dirichletNodes[i][1]) {
problem_iterate[i][1] = 0;
break;
}
assert(false);
default:
assert(false);
}
}
template <class VectorType, class MatrixType, class FunctionType, int dim>
void EulerPair<VectorType, MatrixType, FunctionType, dim>::postProcess(
VectorType const &problem_iterate) {
postProcessCalled = true;
v = problem_iterate;
Arithmetic::addProduct(u, tau, v);
}
template <class VectorType, class MatrixType, class FunctionType, int dim>
void EulerPair<VectorType, MatrixType, FunctionType, dim>::extractDisplacement(
VectorType &displacement) const {
if (!postProcessCalled)
DUNE_THROW(Dune::Exception, "It seems you forgot to call postProcess!");
displacement = u;
}
template <class VectorType, class MatrixType, class FunctionType, int dim>
void EulerPair<VectorType, MatrixType, FunctionType, dim>::extractVelocity(
VectorType &velocity) const {
if (!postProcessCalled)
DUNE_THROW(Dune::Exception, "It seems you forgot to call postProcess!");
velocity = v;
}