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#ifndef SRC_SPATIAL_SOLVING_SOLVERFACTORY_HH
#define SRC_SPATIAL_SOLVING_SOLVERFACTORY_HH
#include <dune/common/bitsetvector.hh>
#include <dune/common/parametertree.hh>
#include <dune/solvers/norms/energynorm.hh>
#include <dune/solvers/solvers/loopsolver.hh>
#include <dune/solvers/iterationsteps/lineariterationstep.hh>
//#include <dune/solvers/iterationsteps/cgstep.hh>
//#include <dune/solvers/iterationsteps/amgstep.hh>
#include <dune/tnnmg/iterationsteps/nonlineargsstep.hh>
#include <dune/tnnmg/projections/obstacledefectprojection.hh>
#include "tnnmg/linearization.hh"
#include "tnnmg/linesearchsolver.hh"
#include "tnnmg/localbisectionsolver.hh"
template <class FunctionalTEMPLATE, class BitVectorType>
class SolverFactory {
public:
using Functional = FunctionalTEMPLATE;
using Matrix = typename Functional::Matrix;
using Vector = typename Functional::Vector;
using BitVector = BitVectorType;
using LocalSolver = LocalBisectionSolver;
using NonlinearSmoother = Dune::TNNMG::NonlinearGSStep<Functional, LocalSolver>;
//using Preconditioner = Dune::Solvers::Preconditioner; //TODO Platzhalter für PatchPreconditioner
//using LinearSolverStep = typename Dune::Solvers::CGStep<Matrix, Vector, BitVector>;
//using LinearSolverStep = typename Dune::Solvers::AMGStep<Matrix, Vector>;
using LinearSolverStep = LinearIterationStep<Matrix, Vector>;
//using LinearSolver = typename Dune::Solvers::LoopSolver<Vector, BitVector>;
using LinearSolver = typename Dune::Solvers::LinearSolver<Matrix, Vector>;
//using LinearSolver = typename Dune::Solvers::UMFPackSolver<Matrix, Vector>;
//using LinearSolver = typename Dune::TNNMG::FastAMGSolver<Matrix, Vector>;
using DefectProjection = typename Dune::TNNMG::ObstacleDefectProjection;
using Step = typename Dune::TNNMG::TNNMGStep<Functional, BitVector, Linearization, DefectProjection, LineSearchSolver>;
Vector dummyIterate_;
std::shared_ptr<const Functional> J_;
// nonlinear smoother
std::shared_ptr<NonlinearSmoother> nonlinearSmoother_;
std::shared_ptr<LinearSolverStep> linearSolverStep_;
std::shared_ptr<EnergyNorm<Matrix, Vector>> energyNorm_;