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cubefaces.cc 2.60 KiB
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cubefaces.hh"
template <class GridView>
template <class Vector>
bool CubeFaces<GridView>::xyCollinear(Vector const &a, Vector const &b,
Vector const &c) {
return isClose2((b[0] - a[0]) * (c[1] - a[1]), (b[1] - a[1]) * (c[0] - a[0]));
}
template <class GridView>
template <class Vector>
bool CubeFaces<GridView>::xyBoxed(Vector const &v1, Vector const &v2,
Vector const &x) {
auto const minmax0 = std::minmax(v1[0], v2[0]);
auto const minmax1 = std::minmax(v1[1], v2[1]);
if (minmax0.first - 1e-14 * lengthScale_ > x[0] or
x[0] > minmax0.second + 1e-14 * lengthScale_)
return false;
if (minmax1.first - 1e-14 * lengthScale_ > x[1] or
x[1] > minmax1.second + 1e-14 * lengthScale_)
return false;
return true;
}
template <class GridView>
template <class Vector>
bool CubeFaces<GridView>::xyBetween(Vector const &v1, Vector const &v2,
Vector const &x) {
return xyCollinear(v1, v2, x) && xyBoxed(v1, v2, x);
}
template <class GridView>
CubeFaces<GridView>::CubeFaces(const GridView& gridView, const Cube& cube, double lengthScale)
:
#if MY_DIM == 3
lower(gridView),
right(gridView),
upper(gridView),
left(gridView),
front(gridView),
back(gridView),
#else
lower(gridView),
right(gridView),
upper(gridView),
left(gridView),
#endif
cube_(cube),
lengthScale_(lengthScale)
{
lower.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return xyBetween(cuboidGeometry.A, cuboidGeometry.B, in.geometry().center());
});
right.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return xyBetween(cuboidGeometry.B, cuboidGeometry.C, in.geometry().center());
});
upper.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return xyBetween(cuboidGeometry.D, cuboidGeometry.C, in.geometry().center());
});
left.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return xyBetween(cuboidGeometry.A, cuboidGeometry.D, in.geometry().center());
});
#if MY_DIM == 3
front.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return isClose(cuboidGeometry.depth / 2.0, in.geometry().center()[2]);
});
back.insertFacesByProperty([&](typename GridView::Intersection const &in) {
return isClose(-cuboidGeometry.depth / 2.0, in.geometry().center()[2]);
});
#endif
}
#include "cubefaces_tmpl.cc"