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Commit 2d8dedd1 authored by Elias Pipping's avatar Elias Pipping Committed by Elias Pipping
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Remove obsolete variables

parent 2ed3a742
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...@@ -141,10 +141,8 @@ int main(int argc, char *argv[]) { ...@@ -141,10 +141,8 @@ int main(int argc, char *argv[]) {
typedef Dune::BlockVector<SmallVector> VectorType; typedef Dune::BlockVector<SmallVector> VectorType;
typedef Dune::BlockVector<Dune::FieldVector<double, 1>> CellVectorType; typedef Dune::BlockVector<Dune::FieldVector<double, 1>> CellVectorType;
auto const runs = parset.get<size_t>("timesteps");
auto const E = parset.get<double>("body.E"); auto const E = parset.get<double>("body.E");
auto const nu = parset.get<double>("body.nu"); auto const nu = parset.get<double>("body.nu");
auto const refinements = parset.get<int>("grid.refinements");
auto const solver_maxIterations = auto const solver_maxIterations =
parset.get<size_t>("solver.maxiterations"); parset.get<size_t>("solver.maxiterations");
auto const solver_tolerance = parset.get<double>("solver.tolerance"); auto const solver_tolerance = parset.get<double>("solver.tolerance");
...@@ -158,7 +156,7 @@ int main(int argc, char *argv[]) { ...@@ -158,7 +156,7 @@ int main(int argc, char *argv[]) {
Dune::FieldVector<int, dim>(2), // number of elements in each direction Dune::FieldVector<int, dim>(2), // number of elements in each direction
Dune::FieldVector<bool, dim>(false), // non-periodic in each direction Dune::FieldVector<bool, dim>(false), // non-periodic in each direction
0); // zero overlap (whatever that is) 0); // zero overlap (whatever that is)
grid.globalRefine(refinements); grid.globalRefine(parset.get<int>("grid.refinements"));
typedef GridType::LeafGridView GridView; typedef GridType::LeafGridView GridView;
GridView const leafView = grid.leafView(); GridView const leafView = grid.leafView();
...@@ -204,7 +202,7 @@ int main(int argc, char *argv[]) { ...@@ -204,7 +202,7 @@ int main(int argc, char *argv[]) {
assemble_frictional<GridType, GridType::LeafGridView, SmallVector, P1Basis>( assemble_frictional<GridType, GridType::LeafGridView, SmallVector, P1Basis>(
leafView, p1Basis, frictionalNodes, nodalIntegrals); leafView, p1Basis, frictionalNodes, nodalIntegrals);
for (size_t run = 1; run <= runs; ++run) { for (size_t run = 1; run <= parset.get<size_t>("timesteps"); ++run) {
std::cout << "."; std::cout << ".";
std::cout.flush(); std::cout.flush();
......
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