[Algorit] Grid and patch construction overhaul
(1) Determine distance from patch properly (also in general polygon cases) (2) Move refine() (3) Rewrite the logic of the patch (allow it to be a polygon)
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- dune/tectonic/closestpointprojection.hh 0 additions, 114 deletionsdune/tectonic/closestpointprojection.hh
- src/distances.hh 33 additions, 0 deletionssrc/distances.hh
- src/polyhedrondistance.hh 215 additions, 0 deletionssrc/polyhedrondistance.hh
- src/sand-wedge-data/myglobalfrictiondata.hh 7 additions, 8 deletionssrc/sand-wedge-data/myglobalfrictiondata.hh
- src/sand-wedge-data/mygrid.cc 35 additions, 0 deletionssrc/sand-wedge-data/mygrid.cc
- src/sand-wedge-data/mygrid.hh 9 additions, 0 deletionssrc/sand-wedge-data/mygrid.hh
- src/sand-wedge-data/mygrid_tmpl.cc 5 additions, 0 deletionssrc/sand-wedge-data/mygrid_tmpl.cc
- src/sand-wedge-data/patchfunction.hh 11 additions, 20 deletionssrc/sand-wedge-data/patchfunction.hh
- src/sand-wedge-data/weakpatch.hh 21 additions, 0 deletionssrc/sand-wedge-data/weakpatch.hh
- src/sand-wedge.cc 8 additions, 69 deletionssrc/sand-wedge.cc
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