- Feb 19, 2021
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podlesny authored
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- Jan 09, 2021
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podlesny authored
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- Dec 13, 2019
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podlesny authored
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- Sep 03, 2019
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podlesny authored
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- May 08, 2019
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podlesny authored
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- Feb 06, 2019
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podlesny authored
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- Apr 23, 2017
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Elias Pipping authored
This works because interpolateP0ToP1 is in dune-fufem now
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- Jun 09, 2015
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
* Use PointTractionBoundaryAssembler: The normal stress is properly calculated here * Incorporate weights into normal stress
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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- Oct 06, 2014
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Elias Pipping authored
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- Jul 14, 2014
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
This allows us to return a GlobalFriction and thus hide some information
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
* Move coefficient computation into RuinaNonlinearity * Allow some friction data to vary in space
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Elias Pipping authored
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Elias Pipping authored
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- Jan 09, 2014
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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Elias Pipping authored
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- Sep 06, 2013
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Elias Pipping authored
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Elias Pipping authored
As a consequence, the nonlinearity is only assembled once
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Elias Pipping authored
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