Welcome to the git repository of **TRex** (https://trex.run), a video-based multi-object tracking software with recording and visual identification capabilities.
TRex can track 256 individuals in real-time, or up to 128 with all fancy features like posture estimation enabled, and for up to 100 individuals allows you to
(when realtime speed is not required) visually recognize individuals and automatically correct potential tracking errors.
This package includes a complementary tool, called **TGrabs**, which is used to directly process already saved videos, or to record directly from
webcams and/or Basler machine-vision cameras (but can be extended for other APIs with a bit of C++ knowledge) with integrated and customizable closed-loop support.
# Installation
Create a new virtual conda environment on macOS/Windows, using:
```
conda create -n tracking -c trexing trex # macOS, Windows
If you want compatibility with the Basler API (or other things with licensing/portability issues), please
use one of the manual compilation options (see https://trex.run/docs/install.html).
# Contributors, Issues, etc.
This project has been developed, is still being updated, by [Tristan Walter](http://moochm.de).
If you want to contribute, please submit a pull request on github and I will be happy to credit you here, for any substantial contributions!
If you have any issues running the software please consult the documentation first (especially the FAQ section)
and if this does not solve your problem, please file an issue using the [issue tracker](https://github.com/mooch443/trex/issues) here on github.
If you experience problems with [Tensorflow](https://tensorflow.org), such as installing CUDA or cuDNN dependencies, then please direct issues to those development teams.
# Example data
See https://trex.run/docs/examples.html.
# License
Released under the GPLv3 License (see [LICENSE](https://github.com/mooch443/trex/blob/master/LICENSE)).