- Nov 05, 2020
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Tristan Walter authored
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- Nov 03, 2020
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Tristan Walter authored
* defaulting to static_cast if the narrow_cast is not actually narrowing * turn off shared libs
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- Oct 30, 2020
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Tristan Walter authored
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- Oct 27, 2020
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Tristan Walter authored
* find sphinx, add docs target
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- Oct 18, 2020
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Tristan Walter authored
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Tristan Walter authored
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- Oct 14, 2020
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Tristan Walter authored
* removing some references to temporary objects (bad bad)
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- Oct 13, 2020
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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- Oct 12, 2020
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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- Oct 10, 2020
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Tristan Walter authored
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Tristan Walter authored
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Tristan Walter authored
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- Oct 09, 2020
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Tristan Walter authored
* clearing textures before drawing (this could be optimized by clearing only a portion of the remaining image, but this is pretty close to optimum in GL)
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Tristan Walter authored
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- Oct 08, 2020
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Tristan Walter authored
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- Oct 07, 2020
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Tristan Walter authored
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Tristan Walter authored
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