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Commit 8711e16c authored by Michael's avatar Michael
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added car image init

parent beeed7ab
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......@@ -14,6 +14,8 @@ SDL_Texture *img_waterDarkMultiple;
SDL_Texture *img_finishlineBright;
SDL_Texture *img_finishlineDark;
SDL_Texture *img_coin;
SDL_Texture *img_car;
SDL_Texture *img_carRight;
TTF_Font* font;
int playerscore;
......@@ -38,6 +40,8 @@ int init(SDL_Renderer* renderer) {
img_waterDarkMultiple = IMG_LoadTexture(renderer,"images/waterDarkMultiple.jpg");
img_finishlineBright = IMG_LoadTexture(renderer,"images/finishlineBright.jpg");
img_finishlineDark = IMG_LoadTexture(renderer,"images/finishlineDark.jpg");
img_car = IMG_LoadTexture(renderer,"images/car.jpg");
img_car = IMG_LoadTexture(renderer,"images/carRight.jpg");
img_coin = IMG_LoadTexture(renderer,"images/coin.jpg");
//Initiierung der Bilder
......@@ -75,6 +79,8 @@ int exitGame(SDL_Renderer* renderer, SDL_Window* window) {
SDL_DestroyTexture(img_finishlineBright);
SDL_DestroyTexture(img_finishlineDark);
SDL_DestroyTexture(img_coin);
SDL_DestroyTexture(img_car);
SDL_DestroyTexture(img_carRight);
SDL_Quit();
return 0;
......
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