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Commit e4a1ef62 authored by stendler's avatar stendler
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revert rotation. camera may look odd; but at least the scene is rotated and behaves correctly..

parent c954eb63
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...@@ -36,7 +36,7 @@ namespace MemoryBox.arScene.Scripts ...@@ -36,7 +36,7 @@ namespace MemoryBox.arScene.Scripts
cameraParent.transform.position = transform.position; cameraParent.transform.position = transform.position;
transform.parent = cameraParent.transform; transform.parent = cameraParent.transform;
if (Application.isMobilePlatform) { if (Application.isMobilePlatform) {
//cameraParent.transform.Rotate (Vector3.right, 90); cameraParent.transform.Rotate (Vector3.right, 90);
} }
DebugInfo.AddDebug("camParent transformed"); DebugInfo.AddDebug("camParent transformed");
......
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