- Feb 26, 2018
- Feb 17, 2018
- Feb 06, 2018
- Feb 05, 2018
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stendler authored
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stendler authored
got references to my unity theme plugin leaking there. whoops.
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stendler authored
.. for no reason. Localpositon was the idea to place them as a child of the visible area and translate within there. BUT we might need to also calculate the destination relative to the parent. Too complicated for now. we just hope space orientation/real-virtual mapping works without actively trying to enforce this. (rotating the visible area with memstone to the compass)
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stendler authored
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- Feb 04, 2018
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goldaan authored
changed color of the materials and added to the objects. the texture is shown as plannedin the editor.
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stendler authored
You can see most of the vision through the ui and it works generally. Not everything is fully functional and sometimes replaced with placeholders. also fixed the last pixels of the edit ui content length - a bit camera looked through.
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goldaan authored
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goldaan authored
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stendler authored
now that we use the containers we have to reset them and not the image/text directly.
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stendler authored
wrong references after using containers for the layout.
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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goldaan authored
found python code which puts a uv map to our objects automatically. Code is added by the generating of the sound cubes, so when objects are generated we shouldn't get problems with the texture.
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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stendler authored
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stendler authored
should be more intuitive to navigate now. Also fixed missing UserGps references.
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- Feb 03, 2018
- Feb 02, 2018